DuckTales #12 – How to Make a Hide-and-Seek Game

Today I'm building the final mission in my Duckburg toy box. It's a simple hide-and-seek game in which the player searches the toy box to find Pluto, who is missing. https://youtu.be/NC4F7IOmX7k Here is the logic diagram for connecting the Creativi-toys that I used. For a small toy box or a more difficult challenge, you can …

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DuckTales #10 – The Alien Invasion, Part 1

Today I'm building the first part of the alien invasion story, in which alien robots materialize in Duckburg and terrorize the townspeople. The player has to round up the townspeople and deliver them to safety while battling the robots. Skip ahead to 20:10 to see the completed mission in action. https://youtu.be/6oxOAk9KU_E Here is the logic …

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DuckTales #9 – Gyro's Stolen Invention

Today I'm building the next story in my Duckburg toy box, in which Peg-leg Pete his gang of weasels steal one of Gyro's inventions and threaten the city. Skip ahead to 22:00 to see the completed mission in action. https://youtu.be/zLsRB_KqrC4 Here is the logic diagram for this story, which shows how to connect all of …

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DuckTales #8 – The Beagle Boys’ Tunnel

Today I'm building the second Beagle Boys short story in my Duckburg toy box, in which they dig a tunnel under Scrooge's money bin. Skip ahead to 10:24 to see the completed mission in action. https://youtu.be/LqrFfU0QIm4 Here is the logic diagram for this part of the story, showing how to connect all of the Creativi-toys …

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DuckTales #5 – Airport & Gyro’s House Build

Today I'm finishing the build exercise for my Duckburg toy box by adding the airport, the neighborhood where Gyro's house is located, and a few finishing touches. https://youtu.be/T8tYelJygL4 Here is the final plan for the city portion of the toy box. I’ve modified the diagram from my previous episode to add the airport and the …

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