Coco #10 – Finishing Touches

I'm putting the finishing touches on my Land of the Dead toy box today. I'll add some inhabitants, both friendly and unfriendly, and I'll point you to a few of my other videos that will help you build the flight challenge that you saw in the first Coco video, as well as an idea that …

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Dark Forces #11 – Tak Base Defenses

Today I'm going to show you how and where I've set up the enemy wave generators for my Tak Base toy box, which is the second mission of the 1994 Star Wars: Dark Forces game that I'm recreating inside Disney Infinity 3.0. I'll also hook up the radar markers that guide the player through the …

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Toy Box Tutorials #10 – Enemies

Today's episode of Toy Box Tutorials is all about enemies and the Creativi-toys that you can use to spawn enemies in your toy box worlds. First we'll look at enemies. Then we'll discuss the Enemy Generator starting at 2:09, the Enemy Wave Generator at 4:27, and the Dunbroch Enemy-Spawning Cauldron and Kyln Enemy-Spawning Chamber at …

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Dark Forces #5 – Scarif Defenses and Tweaks

In today's episode of Dark Forces, I'm putting the finishing touches on my Scarif toy box. I made some minor changes to the base interior, which I built last time, and I'll share those with you first. Then I'll show you how I set up the exterior defenses on each of the different islands, as …

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Dark Forces #4 – Scarif Citadel Tower Interior

Today as I continue to recreate the first mission from the 1990's Dark Forces game inside the Disney Infinity 3.0 toy box, I'm going to build the inside of Citadel Tower on the planet Scarif. I've designed the tower interior to match the inside of the Imperial base in the original Dark Forces mission, with …

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How to Build a Toll Bridge

Today's video addresses another viewer request. This one comes from Walter_the_Fish on reddit, who asked me to create a toll road. So I set up a bridge with a guard who takes the toll and warns you not to cross without paying. If you try to cross the bridge without collecting the gems and paying …

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Storytelling #2 – How to Setup a Simple Mission Giver

As we continue our brief series on storytelling in the Disney Infinity 3.0 toy box, I'll show you how to tell a simple story using the limited text options that are available. I'll create a mission giver, a radar waypoint that tells the player where to go, a short battle once we get there, and …

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Random Dungeons #22 – Endless Enemy Waves

Part 22 of my Random Dungeons series shows you how to build a machine that opens a portal to generate endless waves of enemies. The machine can only be stopped by throwing your sidekick through a small maintenance door. This machine will be 1 of 3 identical machines that players must destroy in the final …

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Random Dungeons #8 – Making Battles Unpredictable – Disney Infinity 3.0

In Part 8 of my Random Dungeons series, I begin working on level 2 of my randomly generated dungeon crawler. This level (or rather, the 1st of 4 possible layouts that will be randomly selected for level 2) starts with a big battle that randomly combines enemies with different abilities. The result is a battle …

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